CUH Academy – VR for Kids – Learning and Fun!

We proudly present our innovative VR application, CUH Academy, designed especially for children aged 12 and above. This unique blend of education and entertainment introduces young users to the world of safe online interactions.

The application effectively:

  • Explains the threat of spoofing, teaching children how to identify and respond to such situations.
  • Develops empathy, promoting positive relationships with peers and parents.
  • Encourages physical activity through a movement-based tournament that students unlock after completing the gameplay (3 minutes of fun per child).

An ideal tool for IT classes, homeroom lessons, or cyber education workshops. CUH Academy is a ready-made solution that not only entertains but also teaches responsible use of technology!

A 15-minute scenario written for the purpose of cyber hygiene education in schools for children and teenagers!

About us contact

Who is the CUH Academy for?

Our application was created thanks to the cooperation of IT industry specialists from ISSA Poland with Sun Capital. For the purpose of educating children in cuberhighesty, a training projket “Digital Scout” was created, within the framework of which training courses for children, youth and teachers are organized in schools. Sun Capital supports these educational processes through coaching involvement and implementation of projects such as the CUH Academy.

Watch a short video about the CUH Academy application and see for yourself its benefits

SAFETY FOR THE YOUNGEST

Threats lurk online

Increasingly younger children are accessing the Internet through mobile devices and computers. Unfortunately, they are exposed to the dangers of unauthorized adult contact and the hijacking of player accounts or social media profiles. Left unattended online, children very often adopt the bad habits of adults. From a young age, they participate in the process of hating and e-hating, thinking they are anonymous.

With our application, we aim to change awareness about the dangers lurking online. We aim for any school that wants to participate in the process of cyber hygiene education to be able to use our application free of charge or commercially. For public schools, we propose to participate in the ULeducation process (more at cyfyskaut.pl)

Applications can also be ordered from us starting at 2,000 PLN net.

UNIQUE DESIGN

What will our cyber security course teach children?

  • What is social engineering
  • Why you need to be careful with your online contacts
  • How to set effective passwords
  • What to do in case of network problems
  • What are the best practices for data management
  • What our relationships should look like online and in everyday life
  • We show what empathy is and how you can help others
  • Integration and fun together using VR technology
STAY IN TOUCH WITH US

How is the CUH Academy different from ordinary training?

Our training sessions take place anytime and anywhere you want. Simply put on the headset and join the game. Sun Capital and Giant Lazer are the first companies to offer the chance to step into the role of a hacker and uncover their deepest secrets. The CUH Academy application is a specially designed version for children, which achieves its educational mission through innovation and the concept of #learningthroughplay.

Our comic book, “The Digital Scammer: The Mystery of Stolen Passwords”, serves as a guide and support tool for teachers. It is available for order in print and as a free PDF version.

Contact us for more information.

contact
Learning through play

Our Comics

Our Training Programs

Our training offerings go beyond an innovative VR application—they include a unique comic book series that helps even the youngest audiences dive into the secrets of cybersecurity. These comics were developed in collaboration with ISSA Polska and Cyfrowy Skaut, and with the support of our partners, we also present them in printed form.

Currently, we offer three comics, each with a distinct style and graphic design, appealing to both teenagers and younger readers:

  1. “A Bridge Between Generations: Scouts and Seniors in Action”
    This story demonstrates that shared learning between youth and seniors is an effective way to develop skills, such as introducing two-factor authentication in a simple and friendly manner.

  2. “The Virtual Scammer: The Mystery of Stolen Passwords”
    A comic for kids that introduces them to the world of our VR application, presenting the basics of online safety.

  3. “Thor: God of Thunder and the Identity Theft”
    A science fiction tale where the mythical Thor faces off against cybercriminals, transporting readers to a magical world filled with adventure.

Coming soon, we’ll add a fourth title to the collection:
“Don’t Be a Troll”, which teaches teenagers why avoiding online hate is important and how to act responsibly in the digital space.

Our comics are an excellent educational tool, combining learning with entertainment to effectively communicate key principles of cybersecurity!

New Project

VR Application and Comic
Against Hate

  • We are proud to announce!

    Our new VR application addressing hate is now available in beta, and the accompanying educational comic is fully completed!

    What inspired us?

    At the end of 2024, we conducted cybersecurity training in primary and secondary schools. During discussions with principals, we were asked three times in five sessions:
    “Do you have a program that not only talks about empathy but also addresses the issue of hate in schools?”

    This made us realize how significant the issue of hate in schools is and inspired us to create a comprehensive educational tool.

    What is our project?

    This project, carried out under the Cyfrowy Skaut initiative, combines learning and fun in an engaging and practical way. It consists of two components:

    VR Application

    An interactive quiz about hate and trolling that:

    • Teaches how to recognize hate online.
    • Shows how to respond to negative content.
    • Includes symbolic actions, such as “throwing hate into the trash,” helping users learn how to remove hate both online and in real life.

    Educational Comic

    A series of stories designed for children and teachers that:

    • Address the issue of hate in an accessible and understandable way.
    • Highlight the importance of empathy and kindness in online and offline interactions.

CUH TROLL

Discover our anti-hate application – watch the video on our YouTube channel!

SOCIAL MEDIA

Get to know us better! Follow our social media profiles or contact us
– we’ll be happy to chat with you!

The comic created in collaboration with ISSA Polska serves as a graphical guide for CUH Academy and provides substantive support for teachers and children.

PRICE LIST

Purchase options

If you choose to purchase commercially, our application is offered at a price of 1,000 euros per year subscription.

  • Recommended headset for Company (Un)Hacked
  • Field of view: 120º
  • Sound: built-in dual microphone and speakers
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  • Support for apliactions, a dedicated license for the entity
  • The device must have a warranty
  • Remote assistance  
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  • License for one device (headset)
  • Technical support 12 ms
  • Access to new game scenarios under license
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