RED BLUE TEAM // COMICS ONLINE
EDUCATION · CYBERSECURITY · STORYTELLING

ISSUE // CYBER EDUCATION

We turn cybersecurity
into a story.

We create educational cybersecurity comics that explain real
online threats through stories, characters and situations
inspired by everyday digital life.

CHILDREN
TEENAGERS
PARENTS
SENIORS

OUR COMICS

Educational cybersecurity comics by Red Blue Team and CUH Academy

WOW!


CYBERSECURITY?


MISSION


LEARN & PLAY

CLICK!
THINK!


STORY


learning through
storytelling


CYBER


real online
threats


EDU


content tailored
to the audience


PRINT


digital and
printed editions

2FA

PHISHING

ONLINE HATE

IDENTITY THEFT

SPOOFING

SOCIAL ENGINEERING

AI

CYBER HYGIENE

EDUCATION THROUGH STORYTELLING

Not another brochure.
A story people actually want to read.

Cybersecurity can feel complicated, technical and abstract.
That is why we do not begin with definitions.
We begin with a character, a problem and a story
the reader can understand and relate to.

01

STORY

First, we draw readers into the story

The reader meets the characters, follows their everyday digital
experiences and discovers the problem they need to solve.

02

THREAT

We show how the threat actually works

Phishing, account takeover, manipulation, online hate
and identity theft stop being abstract terminology.

03

RESPONSE

We teach the right response

Every story presents not only the problem,
but also practical behaviours and habits
that help users stay safer online.

CUH Academy educational comic


PART OF


CUH ACADEMY

CYFROWY SKAUT × ISSA POLSKA × SUN CAPITAL

The comic is part of
a much bigger educational mission.

Our materials are created as part of initiatives focused
on teaching children and teenagers practical cyber hygiene.
The project is developed with the involvement of Sun Capital,
ISSA Polska and the Cyfrowy Skaut initiative.

A comic can work as a standalone educational tool,
but it can also complement a training session,
support teachers and give students something
they can return to after the lesson is over.

12–18
age range for
CUH Academy VR
15 MIN
cyber education
scenario
VR + COMIC
two formats for
one mission

DISCOVER CUH ACADEMY

COMIC DATABASE

Different stories.
One goal — a safer digital world.

We create comics for different age groups
and different areas of cybersecurity.
Every title has its own visual language,
characters and problem to solve.

01


CUH ACADEMY // ACCOUNT TAKEOVER


VIRTUAL
SCAMMER


THE MYSTERY OF STOLEN PASSWORDS

CHILDREN & TEENAGERS
2FA

Virtual Scammer:
The Mystery of Stolen Passwords

A story connected with the world of CUH Academy.
Cybercriminals take over a teenager’s account
and then use it to manipulate other young people
and pressure them into sending private photographs.
The comic teaches cyber hygiene, account protection
and the importance of two-factor authentication.

02


GENERATIONS // 2FA


BRIDGE BETWEEN
GENERATIONS


SCOUTS AND SENIORS IN ACTION

YOUNG PEOPLE + SENIORS
2FA

Bridge Between Generations:
Scouts and Seniors in Action

A story showing how younger and older generations
can learn technology from one another.
One of the practical topics is introducing
two-factor authentication in a simple,
accessible and friendly way.

03


IDENTITY // SECURITY


THOR


GOD OF THUNDER AND IDENTITY THEFT

CYBER ADVENTURE
IDENTITY

Thor – God of Thunder
and Identity Theft

A dynamic science-fiction adventure
that moves cybersecurity into a world inspired by mythology.
The story explains identity theft
and demonstrates why protecting personal information matters.

04


ANTI-HATE // EMPATHY


DON’T BE
SUCH A TROLL


HATE · TROLLING · RESPONSIBILITY

CHILDREN & TEENAGERS
ONLINE HATE

Don’t Be Such a Troll

A comic about online hate, trolling
and taking responsibility for our behaviour on the internet.
It highlights the importance of empathy,
kindness and respectful communication
both online and offline.

05


SENIORS // ARTIFICIAL INTELLIGENCE


ITALIAN
AI MISSION


BRIDGE BETWEEN GENERATIONS

SENIORS
AI

Bridge Between Generations:
Italian AI Mission

A story introducing older audiences
to the world of artificial intelligence.
It explains the opportunities created by new technologies,
but also the risks and the importance
of staying cautious in an AI-powered world.

06


FAMILY // DIGITAL SAFETY


FOR
PARENTS


A SAFER DIGITAL WORLD FOR CHILDREN

PARENTS
FAMILY

Educational Materials for Parents

Content designed to support parents
in conversations with children about online safety,
privacy, digital relationships,
account protection and responsible use of technology.

CYBER HYGIENE IN PRACTICE

What do we discuss
with young internet users?

The subjects covered in our comics and applications
come directly from real problems children and teenagers
encounter while using the internet, messaging platforms,
games and social media.

01

ONLINE CONTACT


Adults pretending to be children online

02

PASSWORDS


Weak and reused passwords

03

ACCOUNT SECURITY


Account protection and two-factor authentication

04

PRIVACY


Sharing photographs and personal data online

05

COMMUNICATION


Respectful communication and online relationships

06

EMPATHY


Online hate, trolling and supporting victims

07

DIGITAL TOOLS


Password managers and secure devices

08

FAMILY


The role of parents in children’s digital relationships

COMIC × VIRTUAL REALITY

The same story can
move beyond the page.

CUH Academy is a Virtual Reality application
created specifically for children and teenagers.
It combines online-safety education
with an interactive VR experience.

One participant completes the scenario inside the headset,
while the VR view can be displayed on a screen
or projector and used as the starting point
for a discussion with the whole class.


approximately 15-minute scenario

designed for young people aged 12–18

VR + Mixed Reality + comics

learning through play and experience

DISCOVER CUH ACADEMY

CUH Academy VR cybersecurity education for children and teenagers

EDUCATION MODE
CUH ACADEMY


VR READY

A NEW AREA OF EDUCATION

Not only cyberattacks.
Emotions and relationships matter too.

The idea for our anti-hate project emerged during cybersecurity
training sessions in schools. School principals and teachers
repeatedly pointed out the need for educational tools
that show young people the problem of online hate
through experience, rather than theory alone.


CUH TROLL // PREVIEW


VIDEO

VR + COMIC

A project against
online hate and trolling

The project combines a VR application
with an educational comic.
Both formats help young users understand
what online hate is, how to recognise it
and how to respond responsibly.

01
recognising online hate and trolling
02
responding to negative and harmful content
03
developing empathy and kindness
04
taking responsibility for words online and offline

Cybersecurity educational comics


DIGITAL + PRINT


YOUR STORY.
YOUR FORMAT.

PDF / PRINT / SCHOOL

Learning does not end
when the training session does.

A comic can stay with the student
long after the lesson has finished
and act as a practical reminder
of the most important cybersecurity principles.

Selected materials can be distributed digitally,
while our comics can also be prepared
and ordered as physical printed publications.

PDF


digital material
for further education

PRINT


physical printed
comic books

EDU


support for teachers
and schools

CONTACT US

WHO IS IT FOR?

One idea.
Many generations.

Cybersecurity affects everyone,
but different audiences need different ways
of talking about it.

That is why our stories vary in language,
characters, visual style and level of complexity,
while sharing one common purpose —
building safer and more conscious digital habits.

SELECT AUDIENCE
CHOOSE YOUR AUDIENCE


04 ACTIVE

01

Children


simple stories, clear examples and safe digital habits

EDU

02

Teenagers


accounts, passwords, manipulation, online hate and relationships

CYBER

03

Parents


communication, support and responsible use of technology

FAMILY

04

Seniors


scams, new technologies, AI and digital safety

SAFE

FROM THE SCREEN TO THE REAL WORLD

Our comics go where
education really happens.

01

Schools

Materials supporting cybersecurity lessons,
IT classes and educational sessions
focused on digital safety.

02

Workshops

Comics can extend the training experience,
encourage discussion
and support teachers and trainers.

03

Events

Educational materials distributed during conferences,
cybersecurity events
and awareness initiatives.

04

Social Projects

Supporting initiatives focused on cyber hygiene,
digital education
and online safety for children.

PRINT PARTNER

Your organisation can
help us print knowledge.

We invite companies and organisations
to support future print runs
of our educational materials.

A partner supports the project,
receives recognition within the publication
and can use part of the printed edition
in its own educational activities.


CSR + EDUCATION + LONG-TERM BRAND EXPOSURE


a project that stays with its audience
far longer than a single advertisement

PARTNERSHIP STATUS


PRINT PARTNER PROGRAM


OPEN

01


Support CSR initiatives


a real investment in education
and digital safety

02


Brand visibility


partner recognition
inside printed educational material

03


Your own copies


part of the print run can be used
by the partner in its own activities

04


Social education


position your brand as an active supporter
of cybersecurity awareness

HOW DOES IT WORK?

From the first conversation
to the finished print run.

We take care of the educational material,
visual design and content preparation.
Together, we determine the cooperation model
and distribution plan.

01

START

Contact

We discuss the project,
target audience and purpose of the partnership.

→
02

SELECT

Title & Print Run

We select the right material
and determine the number of copies.

→
03

DESIGN

Partnership

We prepare the publication
with appropriate partner recognition.

→
04

GO LIVE

Print

Finished copies are printed
and delivered to their audiences.

NEXT ISSUE?

Help us create
the next story.

Would you like to use our comics
during a lesson, event or educational project?
Or perhaps become one of our Print Partners?
Let’s talk.


contact@vrtraining.cloud


+48 71 707-03-76